Stone golem
A humanoid figure carved from living stone.

Stable
Base stats
Level
16
HP
140
Attack
22
Defense
12
XP
100
Skill points
6
Flee chance
25%
Encounter range
Rolled strength ±10% on HP, attack, defense, and XP at encounter time.
HP
126–154
Attack
20–24
Defense
11–13
XP
90–110
Moves
Scaled damage at fight level before mitigation (roll variance applies on hit).
Move
Smash
Type
Physical
Damage
20–24
Move
Quake
Type
Physical
Damage
15–17
| Move | Type | Damage |
|---|---|---|
| Smash | Physical | 20–24 |
| Quake | Physical | 15–17 |
Resistances & vulnerabilities
Damage taken modifier by type. Positive values mean extra damage; negative values mean resistance.
Damage type
Physical
Modifier
0%
Damage type
Distance
Modifier
0%
Damage type
Fire
Modifier
0%
Damage type
Water
Modifier
0%
Damage type
Earth
Modifier
0%
Damage type
Wind
Modifier
0%
Damage type
Holy
Modifier
0%
| Damage type | Modifier |
|---|---|
| Physical | 0% |
| Distance | 0% |
| Fire | 0% |
| Water | 0% |
| Earth | 0% |
| Wind | 0% |
| Holy | 0% |
Drops
| Item | Drop rate | Quantity |
|---|---|---|
| 30% | 1 | |
| 18% | 1 | |
| 10% | 1 |