Minotaur
A bull-headed humanoid with a massive frame and curving horns.

Base stats
Level
14
HP
68
Attack
17
Defense
6
XP
38
Skill points
6
Flee chance
50%
Encounter range
Rolled strength ±10% on HP, attack, defense, and XP at encounter time.
HP
61–75
Attack
15–19
Defense
5–7
XP
34–42
Moves
Scaled damage at fight level before mitigation (roll variance applies on hit).
Move
Gore
Type
Physical
Damage
15–19
Move
Charge
Type
Physical
Damage
12–16
| Move | Type | Damage |
|---|---|---|
| Gore | Physical | 15–19 |
| Charge | Physical | 12–16 |
Resistances & vulnerabilities
Damage taken modifier by type. Positive values mean extra damage; negative values mean resistance.
Damage type
Physical
Modifier
0%
Damage type
Distance
Modifier
0%
Damage type
Fire
Modifier
0%
Damage type
Water
Modifier
0%
Damage type
Earth
Modifier
0%
Damage type
Wind
Modifier
0%
Damage type
Holy
Modifier
0%
| Damage type | Modifier |
|---|---|
| Physical | 0% |
| Distance | 0% |
| Fire | 0% |
| Water | 0% |
| Earth | 0% |
| Wind | 0% |
| Holy | 0% |
Drops
| Item | Drop rate | Quantity |
|---|---|---|
| 22% | 1 | |
| 15% | 2–4 | |
| 12% | 1 |
Dungeon habitats
Not found in dungeons