Hydra
A many-headed serpent whose necks weave and strike independently.

Base stats
Level
25
HP
115
Attack
25
Defense
12
XP
78
Skill points
10
Flee chance
28%
Encounter range
Rolled strength ±10% on HP, attack, defense, and XP at encounter time.
HP
104–127
Attack
23–28
Defense
11–13
XP
70–86
Moves
Scaled damage at fight level before mitigation (roll variance applies on hit).
Move
Bite
Type
Physical
Damage
11–13
Move
Regenerate
Type
Water
Damage
24–29
| Move | Type | Damage |
|---|---|---|
| Bite | Physical | 11–13 |
| Regenerate | Water | 24–29 |
Resistances & vulnerabilities
Damage taken modifier by type. Positive values mean extra damage; negative values mean resistance.
Damage type
Physical
Modifier
0%
Damage type
Distance
Modifier
0%
Damage type
Fire
Modifier
0%
Damage type
Water
Modifier
0%
Damage type
Earth
Modifier
0%
Damage type
Wind
Modifier
0%
Damage type
Holy
Modifier
0%
| Damage type | Modifier |
|---|---|
| Physical | 0% |
| Distance | 0% |
| Fire | 0% |
| Water | 0% |
| Earth | 0% |
| Wind | 0% |
| Holy | 0% |
Drops
| Item | Drop rate | Quantity |
|---|---|---|
| 28% | 1 | |
| 12% | 1 | |
| 2.0% | 1 |
Dungeon habitats
Not found in dungeons