Chimera
A three-headed beast combining lion, goat, and serpent features.

Base stats
Level
18
HP
130
Attack
24
Defense
7
XP
85
Skill points
7
Flee chance
45%
Encounter range
Rolled strength ±10% on HP, attack, defense, and XP at encounter time.
HP
117–143
Attack
22–26
Defense
6–8
XP
77–94
Moves
Scaled damage at fight level before mitigation (roll variance applies on hit).
Move
Bite
Type
Physical
Damage
22–26
Move
Breath
Type
Fire
Damage
37–43
| Move | Type | Damage |
|---|---|---|
| Bite | Physical | 22–26 |
| Breath | Fire | 37–43 |
Resistances & vulnerabilities
Damage taken modifier by type. Positive values mean extra damage; negative values mean resistance.
Damage type
Physical
Modifier
0%
Damage type
Distance
Modifier
0%
Damage type
Fire
Modifier
0%
Damage type
Water
Modifier
0%
Damage type
Earth
Modifier
0%
Damage type
Wind
Modifier
0%
Damage type
Holy
Modifier
0%
| Damage type | Modifier |
|---|---|
| Physical | 0% |
| Distance | 0% |
| Fire | 0% |
| Water | 0% |
| Earth | 0% |
| Wind | 0% |
| Holy | 0% |
Drops
| Item | Drop rate | Quantity |
|---|---|---|
| 26% | 1 | |
| 12% | 1 | |
| 3.0% | 1 |