Air elemental
A twisting column of wind and stinging debris.

Base stats
Level
16
HP
62
Attack
18
Defense
5
XP
40
Skill points
0
Flee chance
65%
Encounter range
Rolled strength ±10% on HP, attack, defense, and XP at encounter time.
HP
56–68
Attack
16–20
Defense
5–6
XP
36–44
Moves
Scaled damage at fight level before mitigation (roll variance applies on hit).
Move
Gust
Type
Distance
Damage
16–20
Move
Cyclone
Type
Distance
Damage
12–16
| Move | Type | Damage |
|---|---|---|
| Gust | Distance | 16–20 |
| Cyclone | Distance | 12–16 |
Resistances & vulnerabilities
Damage taken modifier by type. Positive values mean extra damage; negative values mean resistance.
Damage type
Physical
Modifier
0%
Damage type
Distance
Modifier
0%
Damage type
Fire
Modifier
0%
Damage type
Water
Modifier
0%
Damage type
Earth
Modifier
0%
Damage type
Wind
Modifier
0%
Damage type
Holy
Modifier
0%
| Damage type | Modifier |
|---|---|
| Physical | 0% |
| Distance | 0% |
| Fire | 0% |
| Water | 0% |
| Earth | 0% |
| Wind | 0% |
| Holy | 0% |